/**@class android.media.JetPlayer
@extends java.lang.Object

 JetPlayer provides access to JET content playback and control.
 
 <p>Please refer to the JET Creator User Manual for a presentation of the JET interactive
 music concept and how to use the JetCreator tool to create content to be player by JetPlayer.
 
 <p>Use of the JetPlayer class is based around the playback of a number of JET segments
 sequentially added to a playback FIFO queue. The rendering of the MIDI content stored in each
 segment can be dynamically affected by two mechanisms:
 <ul>
 <li>tracks in a segment can be muted or unmuted at any moment, individually or through
    a mask (to change the mute state of multiple tracks at once)</li>
 <li>parts of tracks in a segment can be played at predefined points in the segment, in order
    to maintain synchronization with the other tracks in the segment. This is achieved through
    the notion of "clips", which can be triggered at any time, but that will play only at the
    right time, as authored in the corresponding JET file.</li>
 </ul>
 As a result of the rendering and playback of the JET segments, the user of the JetPlayer instance
 can receive notifications from the JET engine relative to:
 <ul>
 <li>the playback state,</li>
 <li>the number of segments left to play in the queue,</li>
 <li>application controller events (CC80-83) to mark points in the MIDI segments.</li>
 </ul>
 Use {@link #getJetPlayer}() to construct a JetPlayer instance. JetPlayer is a singleton class.
 </p>

 <div class="special reference">
 <h3>Developer Guides</h3>
 <p>For more information about how to use JetPlayer, read the
 <a href="{@docRoot}guide/topics/media/jetplayer.html">JetPlayer</a> developer guide.</p></div>
*/
var JetPlayer = {

/**Factory method for the JetPlayer class.
@return {Object {android.media.JetPlayer}} the singleton JetPlayer instance
*/
getJetPlayer : function(  ) {},

/**Cloning a JetPlayer instance is not supported. Calling clone() will generate an exception.
*/
clone : function(  ) {},

/**Stops the current JET playback, and releases all associated native resources.
 The object can no longer be used and the reference should be set to null
 after a call to release().
*/
release : function(  ) {},

/**Returns the maximum number of simultaneous MIDI tracks supported by JetPlayer
*/
getMaxTracks : function(  ) {},

/**Loads a .jet file from a given path.
@param {String} path the path to the .jet file, for instance "/sdcard/mygame/music.jet".
@return {Boolean} true if loading the .jet file was successful, false if loading failed.
*/
loadJetFile : function(  ) {},

/**Loads a .jet file from an asset file descriptor.
@param {Object {AssetFileDescriptor}} afd the asset file descriptor.
@return {Boolean} true if loading the .jet file was successful, false if loading failed.
*/
loadJetFile : function(  ) {},

/**Closes the resource containing the JET content.
@return {Boolean} true if successfully closed, false otherwise.
*/
closeJetFile : function(  ) {},

/**Starts playing the JET segment queue.
@return {Boolean} true if rendering and playback is successfully started, false otherwise.
*/
play : function(  ) {},

/**Pauses the playback of the JET segment queue.
@return {Boolean} true if rendering and playback is successfully paused, false otherwise.
*/
pause : function(  ) {},

/**Queues the specified segment in the JET queue.
@param {Number} segmentNum the identifier of the segment.
@param {Number} libNum the index of the sound bank associated with the segment. Use -1 to indicate
    that no sound bank (DLS file) is associated with this segment, in which case JET will use
    the General MIDI library.
@param {Number} repeatCount the number of times the segment will be repeated. 0 means the segment will
    only play once. -1 means the segment will repeat indefinitely.
@param {Number} transpose the amount of pitch transposition. Set to 0 for normal playback. 
    Range is -12 to +12.
@param {Number} muteFlags a bitmask to specify which MIDI tracks will be muted during playback. Bit 0
    affects track 0, bit 1 affects track 1 etc.
@param {Number} userID a value specified by the application that uniquely identifies the segment. 
    this value is received in the
    {@link OnJetEventListener#onJetUserIdUpdate(JetPlayer, int, int)} event listener method.
    Normally, the application will keep a byte value that is incremented each time a new
    segment is queued up. This can be used to look up any special characteristics of that
    track including trigger clips and mute flags.
@return {Boolean} true if the segment was successfully queued, false if the queue is full or if the
    parameters are invalid.
*/
queueJetSegment : function(  ) {},

/**Queues the specified segment in the JET queue.
@param {Number} segmentNum the identifier of the segment.
@param {Number} libNum the index of the soundbank associated with the segment. Use -1 to indicate that
    no sound bank (DLS file) is associated with this segment, in which case JET will use
    the General MIDI library.
@param {Number} repeatCount the number of times the segment will be repeated. 0 means the segment will
    only play once. -1 means the segment will repeat indefinitely.
@param {Number} transpose the amount of pitch transposition. Set to 0 for normal playback. 
    Range is -12 to +12.
@param {Object {boolean[]}} muteArray an array of booleans to specify which MIDI tracks will be muted during
    playback. The value at index 0 affects track 0, value at index 1 affects track 1 etc. 
    The length of the array must be {@link #getMaxTracks()} for the call to succeed.
@param {Number} userID a value specified by the application that uniquely identifies the segment. 
    this value is received in the
    {@link OnJetEventListener#onJetUserIdUpdate(JetPlayer, int, int)} event listener method.
    Normally, the application will keep a byte value that is incremented each time a new
    segment is queued up. This can be used to look up any special characteristics of that
    track including trigger clips and mute flags.
@return {Boolean} true if the segment was successfully queued, false if the queue is full or if the
    parameters are invalid.
*/
queueJetSegmentMuteArray : function(  ) {},

/**Modifies the mute flags.
@param {Number} muteFlags a bitmask to specify which MIDI tracks are muted. Bit 0 affects track 0,
    bit 1 affects track 1 etc.
@param {Boolean} sync if false, the new mute flags will be applied as soon as possible by the JET
    render and playback engine. If true, the mute flags will be updated at the start of the
    next segment. If the segment is repeated, the flags will take effect the next time 
    segment is repeated.
@return {Boolean} true if the mute flags were successfully updated, false otherwise.
*/
setMuteFlags : function(  ) {},

/**Modifies the mute flags for the current active segment.
@param {Object {boolean[]}} muteArray an array of booleans to specify which MIDI tracks are muted. The value at
    index 0 affects track 0, value at index 1 affects track 1 etc. 
    The length of the array must be {@link #getMaxTracks()} for the call to succeed.
@param {Boolean} sync if false, the new mute flags will be applied as soon as possible by the JET
    render and playback engine. If true, the mute flags will be updated at the start of the
    next segment. If the segment is repeated, the flags will take effect the next time 
    segment is repeated.
@return {Boolean} true if the mute flags were successfully updated, false otherwise.
*/
setMuteArray : function(  ) {},

/**Mutes or unmutes a single track.
@param {Number} trackId the index of the track to mute.
@param {Boolean} muteFlag set to true to mute, false to unmute.
@param {Boolean} sync if false, the new mute flags will be applied as soon as possible by the JET
    render and playback engine. If true, the mute flag will be updated at the start of the
    next segment. If the segment is repeated, the flag will take effect the next time 
    segment is repeated.
@return {Boolean} true if the mute flag was successfully updated, false otherwise.
*/
setMuteFlag : function(  ) {},

/**Schedules the playback of a clip.
 This will automatically update the mute flags in sync with the JET Clip Marker (controller 
 103). The parameter clipID must be in the range of 0-63. After the call to triggerClip, when
 JET next encounters a controller event 103 with bits 0-5 of the value equal to clipID and 
 bit 6 set to 1, it will automatically unmute the track containing the controller event.
 When JET encounters the complementary controller event 103 with bits 0-5 of the value equal
 to clipID and bit 6 set to 0, it will mute the track again.
@param {Number} clipId the identifier of the clip to trigger.
@return {Boolean} true if the clip was successfully triggered, false otherwise.
*/
triggerClip : function(  ) {},

/**Empties the segment queue, and clears all clips that are scheduled for playback.
@return {Boolean} true if the queue was successfully cleared, false otherwise.
*/
clearQueue : function(  ) {},

/**Sets the listener JetPlayer notifies when a JET event is generated by the rendering and
 playback engine.
 Notifications will be received in the same thread as the one in which the JetPlayer
 instance was created.
@param {Object {JetPlayer.OnJetEventListener}} listener
*/
setEventListener : function(  ) {},

/**Sets the listener JetPlayer notifies when a JET event is generated by the rendering and
 playback engine.
 Use this method to receive JET events in the Handler associated with another
 thread than the one in which you created the JetPlayer instance.
@param {Object {JetPlayer.OnJetEventListener}} listener
@param {Object {Handler}} handler the Handler that will receive the event notification messages.
*/
setEventListener : function(  ) {},


};